{"id":352722,"date":"2024-10-09T15:49:47","date_gmt":"2024-10-09T19:49:47","guid":{"rendered":"https:\/\/nichegamer.com\/?p=352722"},"modified":"2024-10-09T15:56:10","modified_gmt":"2024-10-09T19:56:10","slug":"witchfire-preview","status":"publish","type":"post","link":"https:\/\/nichegamer.com\/witchfire-preview\/","title":{"rendered":"Witchfire Preview &#8211; The Souls-like Shooter"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-352798 size-full\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-9.png\" alt=\"Witchfire\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-9.png 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-9-300x169.png 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-9-1024x576.png 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-9-768x432.png 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-9-1536x864.png 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p>Hunt witches and slay undead as a redemption-seeking sinner in <em>Witchfire<\/em>, the dark fantasy shooter that just released on Steam through Early Access.<\/p>\n<p>Taking inspiration from the <em>Souls<\/em> series, <em>Witchfire<\/em> is a bleak first-person shooter, fully committed to its roguelike and extraction gameplay while delivering brutally difficult combat encounters and solid gunplay.<\/p>\n<p>So, is this a mishmash of genres or an actual cohesive experience? Is it too early into development to jump in? Is it difficult in a fair way? Find out the answer to these questions and more in our full preview for <em>Witchfire<\/em>.<\/p>\n<p><a href=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-352795\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5.jpg 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5-300x169.jpg 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5-1024x576.jpg 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5-768x432.jpg 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-5-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p><em>Witchfire<\/em> is a dark fantasy shooter developed by some of the team behind <em>Painkiller<\/em> and <em>Bulletstorm<\/em> as part of their new studio, The Astronauts. The game has been out in Early Access through the Epic Games store for a little over a year now and has recently landed on Steam, with an estimated release date of late 2025.<\/p>\n<p>The game puts players in the shoes of the Preyer, a sinner turned undead assassin for the purpose of eradicating the Witch of the Black Sea and her undead forces. To do this, players will employ a large arsenal of magical weapons and spells, as well as occult knowledge to turn the supernatural against itself.<\/p>\n<p>Things will not be so easy, however, as the witch&#8217;s influence is felt throughout the land in the form of increasingly terrifying creatures, and the deeper your knowledge of the supernatural is, the harder things will become.<\/p>\n<p><a href=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-352796\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6.jpg 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6-300x169.jpg 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6-1024x576.jpg 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6-768x432.jpg 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-6-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p>At the moment, <em>Witchfire<\/em> contains three different maps, all featuring different enemies and increased difficulty depending on how affected they are by the witch&#8217;s presence. Your goal on every one of these maps is to try and gain a foothold by unlocking new portals, finding new weapons, and defeating notorious enemies to rid the lands of powerful undead creatures.<\/p>\n<p>Despite having complex and vertical open-world stages, <em>Witchfire<\/em> is really easy to navigate, thanks to its detailed map and the abundance of roads and landmarks that are used to guide the player. <em>Witchfire<\/em> does a great job at making its gorgeous and hyper-detailed environments actually simple to traverse, which is something a lot of open-world games struggle with.<\/p>\n<p>What isn&#8217;t so simple about <em>Witchfire<\/em> is the actual gameplay, which will continuously break you down as you try to fight back. It&#8217;s no exaggeration to say that <em>Witchfire<\/em> might be one of the toughest souls-likes out there, and honestly, its brutal and punishing combat encounters end up becoming its most iconic feature.<\/p>\n<p><a href=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-352794\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4.jpg 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4-300x169.jpg 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4-1024x576.jpg 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4-768x432.jpg 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-4-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p><em>Witchfire<\/em>&#8216;s combat manages to adapt the souls-like formula into a first-person shooter really well, as enemies relentlessly attack you from all sides to test your reflexes. Enemies come in large packs, don&#8217;t telegraph their attacks for too long, and will absolutely attack you from off-screen, making for a brutal experience.<\/p>\n<p>The game fully commits to being a souls-like with its stamina system, which means that a lot of the time enemy encounters will whittle you down little by little until you can&#8217;t dodge anymore. The game&#8217;s enemies are real menaces, and even the most basic undead can be a threat in larger encounters.<\/p>\n<p>As you put some time into <em>Witchfire<\/em>, you&#8217;ll be able to eventually develop a sixth sense for these encounters, but until then you will be forced to play every fight like it&#8217;s your last, and it just might be. There&#8217;s no shame in picking up some crowd control spells, as the game can often become overwhelming, especially during its boss fights.<\/p>\n<p><a href=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-352793\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3.jpg 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3-300x169.jpg 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3-1024x576.jpg 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3-768x432.jpg 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-3-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p>Some of the game&#8217;s enemies are only found on the maps with higher witch influence, so you aren&#8217;t necessarily thrown into the deep end immediately. There are easier maps that allow you to unlock weapons and become familiar with the game&#8217;s controls before having to tackle its harder challenges, which is much appreciated.<\/p>\n<p>Witchfire strikes a good balance between being a souls-like and extraction shooter, as you have to find portals scattered throughout the islands to leave with your rewards. In true souls-like fashion, you can attempt to save your lost currency after dying by doing a corpse run, but being defeated while trying to recover it destroys your loot for good.<\/p>\n<p>Every one of the game&#8217;s maps is filled to the brim with secrets, unlockables, and puzzles, which reward you with more gear or upgrade materials. <em>Witchfire<\/em>&#8216;s puzzles are just the right amount of cryptic- enough to make them mysterious and fun to solve, but not enough to be frustrating and halt your gameplay for too long.<\/p>\n<p><a href=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-352791\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1.jpg 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1-300x169.jpg 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1-1024x576.jpg 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1-768x432.jpg 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-1-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p>When it comes to its performance, <em>Witchfire<\/em> pays for its gorgeous art style and detailed environments with occasional frame drops and crashes. It&#8217;s especially annoying for a game this difficult to crash while you are in the middle of a heated battle, and it can really kill your momentum.<\/p>\n<p>The game definitely used to crash a lot more when we first tried out the Epic Games Store build, so it&#8217;s nice to know that the developers have been hard at work to fix these issues. <em>Witchfire<\/em> feels overall much more stable after its Steam release, thanks to a recent patch at the end of September that addressed its crashes.<\/p>\n<p>The developers have also been very transparent about how the game&#8217;s difficulty works and are constantly taking the community&#8217;s suggestions into account, so it&#8217;s safe to say that this is an Early Access game with a solid future. <em>Witchfire<\/em> is already a very high-quality title, and the work that is being put into it shows promise.<\/p>\n<p><a href=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-352792\" src=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2.jpg 1920w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2-300x169.jpg 300w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2-1024x576.jpg 1024w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2-768x432.jpg 768w, https:\/\/media.nichegamer.com\/wp-content\/uploads\/2024\/10\/Witchfire-Preview-2-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><\/p>\n<p>Overall, <em>Witchfire<\/em> is a fantastic adaptation of the souls-like formula into a first-person shooter and manages to deliver a soul-crushing experience to players looking for a challenge. The game also has a good chunk of quality-of-life systems to make the experience difficult but not necessarily masochistic for those who want a more reasonable time.<\/p>\n<p><em>Witchfire<\/em> looks stunning and nails its dark fantasy aesthetic, feeling very similar to the decrepit, fading world we find in <em>Dark Souls 3<\/em>. It&#8217;s undeniable that a good chunk of <em>Witchfire<\/em>&#8216;s enemy designs and environments wouldn&#8217;t be out of place in a FromSoftware title, which is the highest praise that can be given to a fantasy RPG.<\/p>\n<p><em>Witchfire<\/em> is one of those early access titles that already feel like a finished game, and its 2024-2025 roadmap shows a lot of promise. There&#8217;s no doubt in my mind that <em>Witchfire<\/em> is one of the best souls-likes currently available, as it fundamentally understands the formula well enough to completely switch genres and still thrive.<\/p>\n<p><em>Witchfire is available on Microsoft Windows (through <a href=\"https:\/\/store.steampowered.com\/app\/3156770\/Witchfire\/\">Steam&#8217;s Early Access<\/a>). The game is set to release at some point in late 2025.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hunt witches and slay undead as a redemption-seeking sinner in Witchfire, the dark fantasy shooter that just released on Steam through Early Access. Taking inspiration from the Souls series, Witchfire is a bleak first-person shooter, fully committed to its roguelike and extraction gameplay while delivering brutally difficult combat encounters and solid gunplay. So, is this [&hellip;]<\/p>\n","protected":false},"author":380,"featured_media":352798,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,29],"tags":[3350,8746],"acf":[],"_links":{"self":[{"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/posts\/352722"}],"collection":[{"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/users\/380"}],"replies":[{"embeddable":true,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/comments?post=352722"}],"version-history":[{"count":5,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/posts\/352722\/revisions"}],"predecessor-version":[{"id":352805,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/posts\/352722\/revisions\/352805"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/media\/352798"}],"wp:attachment":[{"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/media?parent=352722"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/categories?post=352722"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nichegamer.com\/wp-json\/wp\/v2\/tags?post=352722"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}